The community for World of Warcraft is also one of the most active. Thanks to the flexibility of the programming (and Blizzard?s tolerance;) many independent coders have made their own Add-Ons to the game. These range from simple revisions to the Graphic User Interface wow gold to raid interface enhancements that help with coordination of attacks. In fact, many of the most popular add-ons that were used in the early months of the game?s release have been integrated into the game by the developers. How's that for fan appreciation?
Despite the well deserved accolades, there is an ugly truth to the success. Sadly, once players reach the level 60 limit, the gameplay changes drastically. While there are still plenty of quests to go around, many of them are reduced to being tools for reputation and raid dungeon keys. While the level treadmill is not a problem, the endgame turns into an item hunt for better equipment, but to what end? The casual adventuring is all too quickly replaced with raid content and itemization reminiscent of EQ and FFXI. |